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authorOlivier Gayot <duskcoder@gmail.com>2015-01-08 02:39:16 +0100
committerOlivier Gayot <duskcoder@gmail.com>2015-01-08 02:44:56 +0100
commitc68227406beb7bc74a4179fb1b1b70bbeb6ad4a2 (patch)
treeb390ed5f463c28e7d80f5b446eddac6a6eeaf6e9 /players.h
parent6d8a9ac6c08e414e8ebb57a6a2ef9b4779d599a7 (diff)
use the new enemy team instead of the old array of ENEMIES
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'players.h')
-rw-r--r--players.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/players.h b/players.h
index 7e6a516..4b730f8 100644
--- a/players.h
+++ b/players.h
@@ -41,7 +41,7 @@ struct character_t {
int spirit;
/* one for each element */
- enum affinity_t affinities[AFFINITY_COUNT];
+ enum affinity_t affinities[ELEMENT_COUNT];
};
struct team_t {