diff options
author | Olivier Gayot <duskcoder@gmail.com> | 2015-01-07 15:34:29 +0100 |
---|---|---|
committer | Olivier Gayot <duskcoder@gmail.com> | 2015-01-07 15:34:29 +0100 |
commit | 461a28bb608e117267431eac78b08d3d8a089c0c (patch) | |
tree | 7fbd7306399db6223b1f0440d1fea6eb1c03b507 /prototypes.h | |
parent | 5b6986f617c554ac27b57373be0b874807e2d49d (diff) |
do not pass a pointer to standard type when a copy is possible
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'prototypes.h')
-rw-r--r-- | prototypes.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/prototypes.h b/prototypes.h index 65591db..6b97c03 100644 --- a/prototypes.h +++ b/prototypes.h @@ -21,7 +21,7 @@ void Fremplircompetencesallie (PERSONNAGES persos[]); int Fcalculernbennemis (); void Fchoisirtypeennemis (PERSONNAGES persos[],SURFACES *surfaces,ENNEMIS ennemis[],int Vnbennemis); void Fremplirennemis (SURFACES *surfaces,int Vnbennemis,ENNEMIS ennemis[]); -int Fcalculerdegats(PERSONNAGES persos[],int *Vtourallie,int *min,ENNEMIS ennemis[],int selection,int camp,int type); +int Fcalculerdegats(PERSONNAGES persos[], int Vtourallie,int *min,ENNEMIS ennemis[],int selection,int camp,int type); int Fcalculersoins(PERSONNAGES persos[],int *Vtourallie,int *min,ENNEMIS ennemis[],int selection); void Fchangercurseur (SURFACES *surfaces, POSITIONS *positions,int selection,ENNEMIS ennemis[]); void Fchangercurseurennemis (SURFACES *surfaces, POSITIONS *positions,int selection,ENNEMIS ennemis[]); @@ -45,7 +45,7 @@ void Fselectionnerobjet(SURFACES *surfaces,POSITIONS *positions,PERSONNAGES pers int Fpotion(SURFACES *surfaces,POSITIONS *positions,PERSONNAGES persos[],int *Vtourallie,ENNEMIS ennemis[],int Vnbennemis,OBJET *objets,int type,int*Vtour); int Fether(SURFACES *surfaces,POSITIONS *positions,PERSONNAGES persos[],int *Vtourallie,ENNEMIS ennemis[],int Vnbennemis,OBJET *objets,int type,int *Vtour); void Fblitterfond(SURFACES* surfaces); -void Fcolourselection(SURFACES* surfaces, PERSONNAGES persos[],int Vtourallie,POSITIONS* positions); +void highlight_current_character(SURFACES *surfs, PERSONNAGES persos[], int character_idx); void Fblitcoloredselection (SURFACES surfaces[],POSITIONS positions[],int Vtourallie,PERSONNAGES persos[]); Uint32 obtenirPixel(SDL_Surface *surface, int x, int y); void definirPixel(SDL_Surface *surface, int x, int y, Uint32 pixel); |