diff options
author | Olivier Gayot <duskcoder@gmail.com> | 2015-01-09 17:40:02 +0100 |
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committer | Olivier Gayot <duskcoder@gmail.com> | 2015-01-09 17:42:32 +0100 |
commit | dfe9604dc9e4292c9f0e420d3a926e8268178308 (patch) | |
tree | e72126bed8102a0852fe8f45fe3b980bdbf41a13 /prototypes.h | |
parent | 2c26f3577680ae1ee1989de0f866d4fec912f49d (diff) |
replace the code of the artificial "intellligence"
the new function of the AI chooses a random target in the adversary team
and use "attack" on it.
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'prototypes.h')
-rw-r--r-- | prototypes.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/prototypes.h b/prototypes.h index 79bb5dd..698bc46 100644 --- a/prototypes.h +++ b/prototypes.h @@ -19,9 +19,6 @@ void Finitialiserpositions (POSITIONS *positions, SURFACES *surfaces); Uint32 obtenirPixel(SDL_Surface *surface, int x, int y); void definirPixel(SDL_Surface *surface, int x, int y, Uint32 pixel); -int Fgeneratedegats(PERSONNAGES persos[],ENNEMIS ennemis[],int Vtourennemi,int target); -int Fchoosetargetallie(PERSONNAGES persos[]); -void Factionennemi(int* Vtourennemi,SURFACES* surfaces,POSITIONS* positions, ENNEMIS ennemis[], PERSONNAGES persos[],int Vnbennemis,int*Vtour); void Fgetmap (int map[][11]); void Fmap (SURFACES*surfaces, POSITIONS* positions, struct team_t *ally, struct team_t *enemy); void Fchargersurfaces_map (SURFACES *surfaces,POSITIONS*positions); |