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authorOlivier Gayot <duskcoder@gmail.com>2015-01-08 15:04:26 +0100
committerOlivier Gayot <duskcoder@gmail.com>2015-01-08 15:37:48 +0100
commit1f9c71b49eeef9cd05b542515c06200b4a25f693 (patch)
tree6a29ab8af1ae447236013cbd78e5089937b72b1f /structures.h
parentadceeb1192fdd1d14e0f55219bbd1bcb14eacc05 (diff)
use a generic way to navigate through entries
entries are actually any action or subaction that can be performed. Attack, White Magic and so on are root actions. Fire, Ice X are subactions of Black Magic. Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'structures.h')
-rw-r--r--structures.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/structures.h b/structures.h
index 11a0f76..fa7e5c0 100644
--- a/structures.h
+++ b/structures.h
@@ -1,6 +1,8 @@
#ifndef STRUCTURES_H
#define STRUCTURES_H
+#include <SDL/SDL.h>
+
typedef struct surfaces SURFACES;
struct surfaces
{