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-rw-r--r--map.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/map.c b/map.c
index 8b0ad00..3485d64 100644
--- a/map.c
+++ b/map.c
@@ -6,8 +6,9 @@
#include "structures.h"
#include "prototypes.h"
-void Fmap (SURFACES*surfaces, POSITIONS* positions, struct team_t *ally, struct team_t *enemy)
+void Fmap (SURFACES*surfaces, POSITIONS* positions, struct team_t *t1, struct team_t *t2)
{
+#if 0
int map[15][11];
int continuer=1;
SDL_Event event;
@@ -38,6 +39,9 @@ void Fmap (SURFACES*surfaces, POSITIONS* positions, struct team_t *ally, struct
}
//une fois le jeu quitté !
Fdechargersurfaces_map(surfaces);
+#else
+ Fjouer(surfaces, positions, t1, t2);
+#endif
}
void Fgetmap (int map[][11])