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constantes.h
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2015-01-11
coding rules: stop at 78 cols
rewrite
Olivier Gayot
2015-01-10
allow to pass the resolution as arguments
Olivier Gayot
2015-01-09
handle the different type of targets
Olivier Gayot
2015-01-09
implement a way to define who is targetable by an action
Olivier Gayot
2015-01-08
removed unused deprecated constants
Olivier Gayot
2015-01-08
improve code and fix numerous bugs
Olivier Gayot
2015-01-08
use the new enemy team instead of the old array of ENEMIES
Olivier Gayot
2015-01-07
generate the affinities during the creation of the characters
Olivier Gayot
2015-01-07
use a team / character model instead of an array of personnages
Olivier Gayot
2015-01-07
clean the code and fix bugs
Olivier Gayot
2015-01-07
replaced function inverse() by macro
Olivier Gayot
2015-01-07
Fix segmentation fault when the game starts
Olivier Gayot
2015-01-07
game: added vim key bindings to UP/DOWN/LEFT/RIGHT
Olivier Gayot
2014-10-26
game: remove useless checks
Olivier Gayot
2014-10-26
game: Add a buildable version of the agme
Olivier Gayot