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2015-01-10
cleaned the initialization / shutdown a little
Olivier Gayot
2015-01-08
blit the background only once (no need for a weird function)
Olivier Gayot
2015-01-08
add new pointers to screen and background
Olivier Gayot
2015-01-08
create the red surface for the warrior gobelins
Olivier Gayot
2015-01-08
do not free the pointer returned by SDL_SetVideoMode
Olivier Gayot
2015-01-08
improve code and fix numerous bugs
Olivier Gayot
2015-01-07
add the warrior gobelin as a real class
Olivier Gayot
2015-01-07
do not duplicate surfaces but make them point to each other
Olivier Gayot
2015-01-07
store red surfaces
Olivier Gayot
2015-01-07
fixed some compilation warnings
Olivier Gayot
2015-01-07
replaced function inverse() by macro
Olivier Gayot
2015-01-07
removed the copyright notice
Olivier Gayot
2015-01-07
game: converted source files from iso-8859 to UTF-8
Olivier Gayot
2014-10-26
game: fix segmentation fault whenever the game starts
Olivier Gayot
2014-10-26
fix segmentation fault issued at startup
Olivier Gayot
2014-10-26
game: do not launch as fullscreen
Olivier Gayot
2014-10-26
game: remove useless checks
Olivier Gayot
2014-10-26
game: Add a buildable version of the agme
Olivier Gayot