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authorOlivier Gayot <olivier.gayot@sigexec.com>2020-11-01 23:01:35 +0100
committerOlivier Gayot <olivier.gayot@sigexec.com>2020-11-01 23:01:53 +0100
commitd66b6d0115e620f8c12629a5822cf31d3e976a20 (patch)
tree274019aec11943943d71384f7358825bcd10ac37
parenta1a5bfa76eea4b2e5f086ae8a9a723a68b0d6fe5 (diff)
fix error not propagated when collecting cards
Signed-off-by: Olivier Gayot <olivier.gayot@sigexec.com>
-rw-r--r--swiftstory/Client.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/swiftstory/Client.py b/swiftstory/Client.py
index 45e2f96..93aa900 100644
--- a/swiftstory/Client.py
+++ b/swiftstory/Client.py
@@ -39,7 +39,7 @@ class Client:
def collect_cards(self):
if self.game is None:
- error('You have to join a game first')
+ return error('You have to join a game first')
return self.game.try_collect_cards(self.player)
def designate_card(self, card_id):