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authorOlivier Gayot <olivier.gayot@sigexec.com>2021-12-25 14:09:59 +0100
committerOlivier Gayot <olivier.gayot@sigexec.com>2021-12-25 14:20:08 +0100
commit0bdaea4591fae05a1a93b6ddcf066f92e8f224f4 (patch)
tree1f462960612d6722f72c4e6cfac9956f2d69b15b /swiftstory/interface
parent99ef098bbc0b1964f4c301076de05ac6d6f36ba0 (diff)
Move WS code outside the main into swiftstory.interface.ws.py
Also, the GameManager object is not created globally anymore when importing the module. Signed-off-by: Olivier Gayot <olivier.gayot@sigexec.com>
Diffstat (limited to 'swiftstory/interface')
-rw-r--r--swiftstory/interface/__init__.py0
-rw-r--r--swiftstory/interface/ws.py80
2 files changed, 80 insertions, 0 deletions
diff --git a/swiftstory/interface/__init__.py b/swiftstory/interface/__init__.py
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/swiftstory/interface/__init__.py
diff --git a/swiftstory/interface/ws.py b/swiftstory/interface/ws.py
new file mode 100644
index 0000000..d63e71c
--- /dev/null
+++ b/swiftstory/interface/ws.py
@@ -0,0 +1,80 @@
+import asyncio
+import contextlib
+import json
+import logging
+
+import websockets.exceptions
+from websockets.server import WebSocketServerProtocol
+
+from swiftstory.client import Client
+from swiftstory.exception import WrongAction, JoinError
+from swiftstory.game_manager import GameManager
+from swiftstory.status import error
+
+
+class WebsocketsInterface:
+ """ Interface with WebSockets for SwiftStory. """
+ def __init__(self, game_manager: GameManager):
+ self.game_manager = game_manager
+
+ async def connection_handler(self, websocket: WebSocketServerProtocol, path: str):
+ client = Client(websocket, self.game_manager)
+
+ with contextlib.suppress(websockets.exceptions.ConnectionClosed):
+ async for message in client.socket:
+ await client.socket.send(self.message_received_handler(client, message))
+
+ client.disconnect()
+
+ def message_received_handler(self, client, message):
+ def join_game():
+ try:
+ game_name = json_msg['game_name']
+ except KeyError:
+ return error('field `game_name\' is required')
+ else:
+ lang = json_msg.get('lang')
+ return client.join_game(game_name, lang)
+
+ def designate_card():
+ card_id = None
+ try:
+ card_id = int(json_msg['card_id'])
+ except (KeyError, TypeError):
+ pass
+ finally:
+ return client.designate_card(card_id)
+
+ def play_white_card():
+ try:
+ card_id = int(json_msg['card_id'])
+ except KeyError:
+ return error('field `card_id\' is required')
+ else:
+ return client.play_white_card(card_id)
+
+ opcodes_map = {
+ "join_game": join_game,
+ "view_player_cards": lambda: client.view_player_cards(),
+ "view_black_card": lambda: client.view_black_card(),
+ "view_played_cards": lambda: client.view_played_cards(),
+ "pick_black_card": lambda: client.pick_black_card(),
+ "collect_cards": lambda: client.collect_cards(),
+ "designate_card": designate_card,
+ "play_white_card": play_white_card,
+ }
+
+ try:
+ json_msg = json.loads(message)
+ except json.JSONDecodeError:
+ return error('badly formatted json')
+
+ try:
+ return opcodes_map[json_msg["op"]]()
+ except (KeyError, TypeError):
+ return error('invalid command')
+ except WrongAction as e:
+ return error(str(e))
+ except JoinError as e:
+ logging.warning("player could not join game: %s", e.__repr__())
+ return error(str(e))