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author | Olivier Gayot <olivier.gayot@sigexec.com> | 2021-11-15 23:54:53 +0100 |
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committer | Olivier Gayot <olivier.gayot@sigexec.com> | 2021-11-15 23:54:53 +0100 |
commit | 185eeb89c31da7dc245d16448469d35a2d0fad7a (patch) | |
tree | 9f5093ac9cb0c2198a6b7f674c4a31a5d2203019 | |
parent | 0a2acea2516ff675c857c9220a5c2aa188102c14 (diff) |
Cut long lines in pause screen module
Signed-off-by: Olivier Gayot <olivier.gayot@sigexec.com>
-rw-r--r-- | cameltris/screens/pause.py | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/cameltris/screens/pause.py b/cameltris/screens/pause.py index 4f9a515..760f131 100644 --- a/cameltris/screens/pause.py +++ b/cameltris/screens/pause.py @@ -27,8 +27,10 @@ class Pause(Screen): sys.exit() self.event_handler[pygame.QUIT] = exit_ - self.event_handler[pygame.JOYBUTTONDOWN] = lambda evt: handle_input_pressed(JoystickController(evt.joy), evt) - self.event_handler[pygame.KEYDOWN] = lambda evt: handle_input_pressed(KeyboardController(pygame.key), evt) + self.event_handler[pygame.JOYBUTTONDOWN] = \ + lambda evt: handle_input_pressed(JoystickController(evt.joy), evt) + self.event_handler[pygame.KEYDOWN] = \ + lambda evt: handle_input_pressed(KeyboardController(pygame.key), evt) def refresh(self) -> None: pass |