diff options
-rw-r--r-- | Makefile | 36 | ||||
-rw-r--r-- | include/minesweeper.h | 73 | ||||
-rw-r--r-- | src/flag.c | 26 | ||||
-rw-r--r-- | src/flip.c | 105 | ||||
-rw-r--r-- | src/init.c | 115 | ||||
-rw-r--r-- | src/main.c | 290 | ||||
-rw-r--r-- | src/move.c | 55 | ||||
-rw-r--r-- | src/xSDL.c | 35 |
8 files changed, 735 insertions, 0 deletions
diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..c458a47 --- /dev/null +++ b/Makefile @@ -0,0 +1,36 @@ +NAME = $(notdir $(CURDIR)) +SRC = $(addprefix src/,main.c init.c move.c flip.c flag.c xSDL.c) + +CPPFLAGS = -I./include $(shell sdl-config --cflags) +CPPFLAGS += -I../lib/sdl-digit/include +LDFLAGS = -L../lib/sdl-digit -L./lib $(shell sdl-config --libs) -lsdl-digit +CFLAGS = -W -Wall -Wextra -std=gnu99 $(shell sdl-config --cflags) + +CC = gcc + +OBJ = $(SRC:.c=.o) +DEP = $(SRC:.c=.d) + +all: $(NAME) + +$(NAME): $(OBJ) + $(CC) -o "$@" $^ $(LDFLAGS) + +-include $(DEP) + +%.d: %.c + $(CC) -MM $(CPPFLAGS) $(CFLAGS) $< -MF $@ -MT "$*.o $@" + +clean: + $(RM) $(OBJ) + $(RM) $(NAME) + +mrproper: clean + $(RM) $(DEP) + +distclean: mrproper + $(RM) $(addsuffix ~,$(SRC)) + $(RM) $(wildcard $(addsuffix .sw*,$(addprefix .,$(SRC)))) + +.PHONY: all clean mrproper distclean + diff --git a/include/minesweeper.h b/include/minesweeper.h new file mode 100644 index 0000000..6bc7738 --- /dev/null +++ b/include/minesweeper.h @@ -0,0 +1,73 @@ +#ifndef MINESWEEPER_H +#define MINESWEEPER_H + +#include <sysexits.h> +#include <SDL/SDL.h> +#include <SDL/SDL_thread.h> +#include <SDL/SDL_mutex.h> +#include <time.h> +#include <stdlib.h> +#include <stdio.h> +#include <sdl_digit.h> + +#if defined (_WIN32) +# include <windows.h> +#endif + +#ifndef __cplusplus + typedef unsigned char bool; + enum { true = 1, false = 0 }; +#endif + +SDL_Surface *scr; +SDL_Surface *surf_number[9]; +SDL_Surface *bmb_surf; +SDL_Surface *hidden_surf; +SDL_Surface *selection_surf; +SDL_Surface *flag_surf; +SDL_Surface *wrong_flag; + +SDL_mutex *mutex; + +unsigned int discovered; +unsigned int g_flags; + +#define BLOCK_SIZE 30 +#define BLOCK_W 30 +#define BLOCK_H 16 +#define BOMBS 100 + +typedef struct { + bool flagged; + bool type; + bool hidden; + bool selected; + int touch; + int x, y; +} case_t; + +typedef struct { + case_t tab[BLOCK_H][BLOCK_W]; + unsigned int bombs; +} map_t; + +void init_map(map_t *map); +int get_nbr_touch(bool tab[BLOCK_H][BLOCK_W], int j, int i); +void show_map(map_t *map); +void load_surfaces(void); + +int move_left(map_t *map, int *selection); +int move_right(map_t *map, int *selection); +int move_up(map_t *map, int *selection); +int move_down(map_t *map, int *selection); + +int flip(map_t *map, int *selection); +int flag(map_t *map, int *selection); + +void dsp_ribbon_flags(void); +SDL_Thread *start_clock(void); +void dsp_clock(Uint32 base_ticks); +int xSDL_BlitSurface(SDL_Surface *, SDL_Rect *, SDL_Surface *, SDL_Rect *); +void xSDL_Flip(SDL_Surface *); + +#endif /* !MINESWEEPER_H */ diff --git a/src/flag.c b/src/flag.c new file mode 100644 index 0000000..9201cac --- /dev/null +++ b/src/flag.c @@ -0,0 +1,26 @@ +/* +** flag.c for in /home/gayot_o/prog/minesweeper +** +** Made by olivier gayot +** Login <gayot_o@epitech.net> +** +** Started on Sun Apr 22 19:02:49 2012 olivier gayot +** Last update Sun Apr 22 19:02:49 2012 olivier gayot +*/ + +#include "minesweeper.h" + +int flag(map_t *map, int *selection) { + case_t *case_ = &map->tab[*selection / BLOCK_W][*selection % BLOCK_W]; + + if (!case_->hidden) + return 0; + case_->flagged = (case_->flagged) ? false : true; + if (case_->flagged) + ++g_flags; + else + --g_flags; + dsp_ribbon_flags(); + show_map(map); + return 0; +} diff --git a/src/flip.c b/src/flip.c new file mode 100644 index 0000000..3ab50d5 --- /dev/null +++ b/src/flip.c @@ -0,0 +1,105 @@ +/* +** flip.c for in /home/gayot_o/prog/minesweeper +** +** Made by olivier gayot +** Login <gayot_o@epitech.net> +** +** Started on Sun Apr 22 17:49:25 2012 olivier gayot +** Last update Sun Apr 22 17:49:25 2012 olivier gayot +*/ + +#include "minesweeper.h" + +static int get_flag_touch(case_t tab[BLOCK_H][BLOCK_W], int j, int i); +static int rec(case_t map[BLOCK_H][BLOCK_W], int j, int i); +static int flip_around(case_t tab[BLOCK_H][BLOCK_W], int j, int i); + +int flip(map_t *map, int *selection) { + case_t *case_ = &map->tab[*selection / BLOCK_W][*selection % BLOCK_W]; + int ret; + + if (!case_->hidden && get_flag_touch(map->tab, + *selection / BLOCK_W, *selection % BLOCK_W) == case_->touch) + ret = flip_around(map->tab, *selection / BLOCK_W, *selection % BLOCK_W); + else + ret = rec(map->tab, *selection / BLOCK_W, *selection % BLOCK_W); + show_map(map); + return ret; +} + +static int rec(case_t tab[BLOCK_H][BLOCK_W], int j, int i) { + case_t *case_ = &tab[j][i]; + + if (!case_->hidden || case_->flagged) + return 0; + case_->hidden = false; + if (!case_->type) + ++discovered; + if (case_->type) + return -1; + if (case_->touch == 0) { + { + if (j + 1 < BLOCK_H && i + 1 < BLOCK_W) + rec(tab, j + 1, i + 1); + if (j + 1 < BLOCK_H) + rec(tab, j + 1, i); + if (j + 1 < BLOCK_H && i - 1 >= 0) + rec(tab, j + 1, i - 1); + if (j - 1 >= 0 && i + 1 < BLOCK_W) + rec(tab, j - 1, i + 1); + if (j - 1 >= 0) + rec(tab, j - 1, i); + if (j - 1 >= 0 && i - 1 >= 0) + rec(tab, j - 1, i - 1); + if (i - 1 >= 0) + rec(tab, j, i - 1); + if (i + 1 < BLOCK_W) + rec(tab, j, i + 1); + } + } + return 0; +} + +static int get_flag_touch(case_t tab[BLOCK_H][BLOCK_W], int j, int i) { + int flags = 0; + + if (j + 1 < BLOCK_H && i + 1 < BLOCK_W && tab[j + 1][i + 1].flagged) + ++flags; + if (j + 1 < BLOCK_H && tab[j + 1][i].flagged) + ++flags; + if (j + 1 < BLOCK_H && i - 1 >= 0 && tab[j + 1][i - 1].flagged) + ++flags; + if (j - 1 >= 0 && i + 1 < BLOCK_W&& tab[j - 1][i + 1].flagged) + ++flags; + if (j - 1 >= 0 && tab[j - 1][i].flagged) + ++flags; + if (j - 1 >= 0 && i - 1 >= 0 && tab[j - 1][i - 1].flagged) + ++flags; + if (i - 1 >= 0 && tab[j][i - 1].flagged) + ++flags; + if (i + 1 < BLOCK_W && tab[j][i + 1].flagged) + ++flags; + return flags; +} + +static int flip_around(case_t tab[BLOCK_H][BLOCK_W], int j, int i) { + int ret = 0; + + if (j + 1 < BLOCK_H && i + 1 < BLOCK_W) + if (rec(tab, j + 1, i + 1) == -1) ret = -1; + if (j + 1 < BLOCK_H) + if (rec(tab, j + 1, i) == -1) ret = -1; + if (j + 1 < BLOCK_H && i - 1 >= 0) + if (rec(tab, j + 1, i - 1) == -1) ret = -1; + if (j - 1 >= 0 && i + 1 < BLOCK_W) + if (rec(tab, j - 1, i + 1) == -1) ret = -1; + if (j - 1 >= 0) + if (rec(tab, j - 1, i) == -1) ret = -1; + if (j - 1 >= 0 && i - 1 >= 0) + if (rec(tab, j - 1, i - 1) == -1) ret = -1; + if (i - 1 >= 0) + if (rec(tab, j, i - 1) == -1) ret = -1; + if (i + 1 < BLOCK_W) + if (rec(tab, j, i + 1) == -1) ret = -1; + return ret; +} diff --git a/src/init.c b/src/init.c new file mode 100644 index 0000000..812598f --- /dev/null +++ b/src/init.c @@ -0,0 +1,115 @@ +/* +** init.c for in /home/gayot_o/prog/minesweeper +** +** Made by olivier gayot +** Login <gayot_o@epitech.net> +** +** Started on Sun Apr 22 16:09:49 2012 olivier gayot +** Last update Sun Apr 22 16:09:49 2012 olivier gayot +*/ + +#include <stdio.h> +#include <sdl_digit.h> +#include <strings.h> +#include "minesweeper.h" + +static void rand_bombs(bool bombs[BLOCK_H][BLOCK_W]); +static SDL_Surface *xSDL_LoadBMP(const char *path); + +void init_map(map_t *map) { + bool bombs[BLOCK_H][BLOCK_W]; + + rand_bombs(bombs); map->bombs = BOMBS; + for (int j = 0; j < BLOCK_H; ++j) { + for (int i = 0; i < BLOCK_W; ++i) { + if (!(map->tab[j][i].type = bombs[j][i])) + map->tab[j][i].touch = get_nbr_touch(bombs, j, i); + map->tab[j][i].x = i * BLOCK_SIZE; + map->tab[j][i].y = j * BLOCK_SIZE; + map->tab[j][i].hidden = true; + map->tab[j][i].selected = false; + map->tab[j][i].flagged = false; + } + } + map->tab[0][0].selected = true; +} + +static void rand_bombs(bool bombs[BLOCK_H][BLOCK_W]) { + int i = 0; + + memset((void *)bombs, 0, sizeof(bool) * BLOCK_H * BLOCK_W); + while (i < BOMBS) { + int id = rand() % (BLOCK_H * BLOCK_W); + if (bombs[id / BLOCK_W][id % BLOCK_W] == 0) { + bombs[id / BLOCK_W][id % BLOCK_W] = 1; + ++i; + } + } +} + +void load_surfaces(void) { + char str[256]; + + for (int i = 0; i < 9; ++i) { + snprintf(str, 256, "img/%d.bmp", i); + surf_number[i] = xSDL_LoadBMP(str); + } + bmb_surf = xSDL_LoadBMP("img/b.bmp"); + hidden_surf = xSDL_LoadBMP("img/hidden.bmp"); + flag_surf = xSDL_LoadBMP("img/flag.bmp"); + wrong_flag = xSDL_LoadBMP("img/wrong_flag.bmp"); + selection_surf = xSDL_LoadBMP("img/selection.bmp"); + SDL_SetColorKey(selection_surf, SDL_SRCCOLORKEY, 0); +} + +void dsp_ribbon_flags(void) { + SDL_Surface *surf; + char str[256]; + SDL_Rect rect; + + surf = SDL_CreateRGBSurface(SDL_HWSURFACE, 90, 40, 32, 0, 0, 0, 0); + rect.x = BLOCK_SIZE * BLOCK_W - 90; + rect.y = BLOCK_SIZE * BLOCK_H + 5; + SDL_FillRect(surf, NULL, 0); + xSDL_BlitSurface(surf, NULL, scr, &rect); + if ((int)(BOMBS - g_flags) <= -100) + sprintf(str, "-%u", ABS((int)(BOMBS - g_flags))); + else if ((int)(BOMBS - g_flags) <= -10) + sprintf(str, "-0%u", ABS((int)(BOMBS - g_flags))); + else if ((int)(BOMBS - g_flags) < 0) + sprintf(str, "-00%u", ABS((int)(BOMBS - g_flags))); + else if ((int)(BOMBS - g_flags) < 10) + sprintf(str, " 00%u", ABS((int)(BOMBS - g_flags))); + else if ((int)(BOMBS - g_flags) < 100) + sprintf(str, " 0%u", ABS((int)(BOMBS - g_flags))); + else + sprintf(str, " %d", BOMBS - g_flags); + draw_string(surf, NULL, str, 0xff, 15); + xSDL_BlitSurface(surf, NULL, scr, &rect); + SDL_FreeSurface(surf); +} + +int callback(void *param __attribute__((unused))) { + Uint32 base_ticks = SDL_GetTicks(); + + for (;;) { + dsp_clock(base_ticks); + SDL_Delay(200); + } + return 0; +} + +SDL_Thread *start_clock(void) { + return (SDL_CreateThread(&callback, NULL)); +} + +static SDL_Surface *xSDL_LoadBMP(const char *path) { + SDL_Surface *surf; + char buffer[256]; + + if (!(surf = SDL_LoadBMP(path))) { + snprintf(buffer, 256, "Unable to load %s: %s\n", path, SDL_GetError()); + exit(-1); + } + return (surf); +} diff --git a/src/main.c b/src/main.c new file mode 100644 index 0000000..d2ef531 --- /dev/null +++ b/src/main.c @@ -0,0 +1,290 @@ +#include "minesweeper.h" + +#define shift_args(argc, argv) *argv++ + +static void reveal_bombs(map_t *map) +{ + SDL_Rect rect; + + for (int j = 0; j < BLOCK_H; ++j) { + for (int i = 0; i < BLOCK_W; ++i) { + case_t *case_ = &map->tab[j][i]; + if (case_->type && case_->hidden && !case_->flagged) { + rect.x = case_->x; + rect.y = case_->y; + xSDL_BlitSurface(bmb_surf, NULL, scr, &rect); + } else if (!case_->type && case_->flagged) { + rect.x = case_->x; + rect.y = case_->y; + xSDL_BlitSurface(wrong_flag, NULL, scr, &rect); + } + } + } +} + +static int finished(SDL_Thread **clock_thread, int won, map_t *map) +{ + SDL_Event event; + SDL_Rect rect; + SDL_Surface *surf; + char str[256]; + int ret = 1; + + SDL_KillThread(*clock_thread); + *clock_thread = NULL; + reveal_bombs(map); + sprintf(str, "You %s - press enter to continue", (won) ? "win" : "lose"); + surf = new_string(str, 0xffffff, 10); + rect.x = (BLOCK_W * BLOCK_SIZE) / 2 - surf->w / 2; + rect.y = BLOCK_H * BLOCK_SIZE + 7; + xSDL_BlitSurface(surf, NULL, scr, &rect); + xSDL_Flip(scr); + for (;;) { + SDL_WaitEvent(&event); + if (event.type == SDL_QUIT) { + ret = 0; + break; + } + else if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_q) { + ret = 0; + break; + } + else if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_RETURN) + break; + } + SDL_FillRect(surf, NULL, 0); + xSDL_BlitSurface(surf, NULL, scr, &rect); + xSDL_Flip(scr); + SDL_FreeSurface(surf); + return (ret); +} + +static int quit(map_t *map __attribute__((unused)), + int *selection __attribute__((unused))) +{ + return 0; +} + +static int (*keydown(SDLKey key))(map_t *, int *) +{ + if (key == SDLK_ESCAPE || key == SDLK_q) + return (&quit); + else if (key == SDLK_h || key == SDLK_LEFT) + return (&move_left); + else if (key == SDLK_l || key == SDLK_RIGHT) + return (&move_right); + else if (key == SDLK_k || key == SDLK_UP) + return (&move_up); + else if (key == SDLK_j || key == SDLK_DOWN) + return (&move_down); + else if (key == SDLK_f || key == SDLK_SPACE) + return (&flip); + else if (key == SDLK_d || key == SDLK_RETURN) + return (&flag); + return (NULL); +} + +static int mouseup(SDL_MouseButtonEvent *event, map_t *map) +{ + int selection; + + if (!(event->x < BLOCK_W * BLOCK_SIZE && event->y < BLOCK_H * BLOCK_SIZE)) + return 0; + + selection = event->x / BLOCK_SIZE + (event->y / BLOCK_SIZE) * BLOCK_W; + + if (event->button == SDL_BUTTON_LEFT) { + return flip(map, &selection); + } else if (event->button == SDL_BUTTON_RIGHT) { + flag(map, &selection); + } + + return 0; +} + +static int game(void) +{ + SDL_Event event; + map_t map; + int (*f_ptr)(map_t *, int *); + int selection = 0; + int ret = 1; + + discovered = 0; + g_flags = 0; + mutex = SDL_CreateMutex(); + dsp_ribbon_flags(); + init_map(&map); + show_map(&map); + SDL_Thread *clock_thread = start_clock(); + for (;;) { + if (discovered == BLOCK_W * BLOCK_H - BOMBS) { + ret = finished(&clock_thread, 1, &map); + break; + } + + SDL_WaitEvent(&event); + if (event.type == SDL_KEYDOWN) { + if ((f_ptr = keydown(event.key.keysym.sym))) { + if (f_ptr(&map, &selection) == -1) { + ret = finished(&clock_thread, 0, &map); + quit(&map, &selection); + break; + } else if (f_ptr == &quit) { + ret = 0; + break; + } + } + } else if (event.type == SDL_QUIT) { + quit(&map, &selection); + ret = 0; + break; + } else if (event.type == SDL_MOUSEBUTTONUP) { + if (mouseup(&event.button, &map) == -1) { + ret = finished(&clock_thread, 0, &map); + quit(&map, &selection); + break; + } + } + } + + if (clock_thread) + SDL_KillThread(clock_thread); + SDL_DestroyMutex(mutex); + return ret; +} + +int get_nbr_touch(bool tab[BLOCK_H][BLOCK_W], int j, int i) { + int touch = 0; + + if (i + 1 < BLOCK_W && tab[j][i + 1]) + ++touch; + if (j + 1 < BLOCK_H && tab[j + 1][i]) + ++touch; + if (j + 1 < BLOCK_H && i + 1 < BLOCK_W && tab[j + 1][i + 1]) + ++touch; + if (j - 1 >= 0 && tab[j - 1][i]) + ++touch; + if (j - 1 >= 0 && i + 1 < BLOCK_W && tab[j - 1][i + 1]) + ++touch; + if (j - 1 >= 0 && i - 1 >= 0 && tab[j - 1][i - 1]) + ++touch; + if (i - 1 >= 0 && tab[j][i - 1]) + ++touch; + if (i - 1 >= 0 && j + 1 < BLOCK_H && tab[j + 1][i - 1]) + ++touch; + return (touch); +} + +static void dsp_case(case_t *case_) { + SDL_Surface *surf; + SDL_Rect rect; + + if (case_->flagged) + surf = flag_surf; + else if (case_->hidden) + surf = hidden_surf; + else if (case_->type) + surf = bmb_surf; + else + surf = surf_number[case_->touch]; + rect.x = case_->x; + rect.y = case_->y; + xSDL_BlitSurface(surf, NULL, scr, &rect); + if (case_->selected) + xSDL_BlitSurface(selection_surf, NULL, scr, &rect); +} + +void show_map(map_t *map) { + for (int j = 0; j < BLOCK_H; ++j) { + for (int i = 0; i < BLOCK_W; ++i) { + dsp_case(&map->tab[j][i]); + } + } + + xSDL_Flip(scr); +} + +void dsp_clock(Uint32 base_ticks) +{ + static Uint32 previous = -1; + + Uint32 ticks = (SDL_GetTicks() - base_ticks) / 1000; + if (ticks != previous) + { + SDL_Surface *surf = SDL_CreateRGBSurface(SDL_HWSURFACE, 100, 40, 32, 0, 0, 0, 0); + SDL_Rect rect; + char str[256]; + + rect.x = 0; + rect.y = BLOCK_SIZE * BLOCK_H + 5; + xSDL_BlitSurface(surf, NULL, scr, &rect); + sprintf(str, "%d", ticks); + draw_string(surf, NULL, (const char *)str, 0xff, 15); + SDL_mutexP(mutex); + SDL_BlitSurface(surf, NULL, scr, &rect); + SDL_Flip(scr); + SDL_mutexV(mutex); + SDL_FreeSurface(surf); + } + previous = ticks; +} + +static void main_loop(void) +{ + load_surfaces(); + + while (game()); + + for (int i = 0; i < 9; ++i) + SDL_FreeSurface(surf_number[i]); + + SDL_FreeSurface(hidden_surf); + SDL_FreeSurface(selection_surf); + SDL_FreeSurface(flag_surf); + SDL_FreeSurface(bmb_surf); + SDL_FreeSurface(wrong_flag); +} + +static char **parse_opts(int *argc, char **argv) +{ + (void) argc; + (void) argv; + + return argv; +} + +int main(int argc, char **argv) +{ + const char *arg0 = shift_args(--argc, argv); + argv = parse_opts(&argc, argv); + if (argc > 1) + goto usage; + if (SDL_Init(SDL_INIT_VIDEO) == -1) { + fprintf(stderr, "SDL_Init fail: %s\n", SDL_GetError()); + return (-1); + } + + atexit(SDL_Quit); + + if ((scr = SDL_SetVideoMode(BLOCK_W * BLOCK_SIZE, BLOCK_H * BLOCK_SIZE + 50, 32, + SDL_HWSURFACE | SDL_DOUBLEBUF)) == NULL) { + fprintf(stderr, "SDL_SetVideMode fail: %s\n", SDL_GetError()); + return (-1); + } + srand(time(NULL)); + SDL_EnableKeyRepeat(200, 50); + SDL_WM_SetCaption("Minesweeper", "Minesweeper"); + + main_loop(); + + return 0; + +usage: + printf("Usage: %s\n", arg0); + printf(" %s --help\n", arg0); + puts("Options:"); + puts("--help Display this help"); + + exit(EX_USAGE); +} diff --git a/src/move.c b/src/move.c new file mode 100644 index 0000000..c14724c --- /dev/null +++ b/src/move.c @@ -0,0 +1,55 @@ +/* +** move.c for in /home/gayot_o/prog/minesweeper +** +** Made by olivier gayot +** Login <gayot_o@epitech.net> +** +** Started on Sun Apr 22 17:08:59 2012 olivier gayot +** Last update Sun Apr 22 17:08:59 2012 olivier gayot +*/ + +#include "minesweeper.h" + +static void incr_selection(int incr, map_t *map, int *selection); + +int move_left(map_t *map, int *selection) { + if (*selection % BLOCK_W) + incr_selection(-1, map, selection); + else /* beginning of the line */ + incr_selection(BLOCK_W - 1, map, selection); + show_map(map); + return 0; +} + +int move_right(map_t *map, int *selection) { + if (*selection % BLOCK_W != (BLOCK_W - 1)) + incr_selection(+1, map, selection); + else /* beginning of the line */ + incr_selection(-(BLOCK_W - 1), map, selection); + show_map(map); + return 0; +} + +int move_up(map_t *map, int *selection) { + if (*selection / BLOCK_W) + incr_selection(-BLOCK_W, map, selection); + else /* beginning of the line */ + incr_selection(BLOCK_W * (BLOCK_H - 1), map, selection); + show_map(map); + return 0; +} + +int move_down(map_t *map, int *selection) { + if (*selection / BLOCK_W != (BLOCK_H - 1)) + incr_selection(BLOCK_W, map, selection); + else /* beginning of the line */ + incr_selection(-(BLOCK_W * (BLOCK_H - 1)), map, selection); + show_map(map); + return 0; +} + +static void incr_selection(int incr, map_t *map, int *selection) { + map->tab[*selection / BLOCK_W][*selection % BLOCK_W].selected = false; + (*selection) += incr; + map->tab[*selection / BLOCK_W][*selection % BLOCK_W].selected = true; +} diff --git a/src/xSDL.c b/src/xSDL.c new file mode 100644 index 0000000..3ee36cb --- /dev/null +++ b/src/xSDL.c @@ -0,0 +1,35 @@ +/* +** xSDL.c for in /home/gayot_o/prog/minesweeper/src +** +** Made by olivier gayot +** Login <gayot_o@epitech.net> +** +** Started on Wed Apr 25 23:40:24 2012 olivier gayot +** Last update Wed Apr 25 23:40:24 2012 olivier gayot +*/ + +#include "minesweeper.h" + +int xSDL_BlitSurface(SDL_Surface *src, SDL_Rect *srcrect, + SDL_Surface *dest, SDL_Rect *dstrect) { + int ret; + if (dest != scr) + ret = SDL_BlitSurface(src, srcrect, dest, dstrect); + else + { + if (SDL_mutexP(mutex) == -1) + fprintf(stderr, "Error during SDL_mutexP: %s\n", SDL_GetError()); + ret = SDL_BlitSurface(src, srcrect, dest, dstrect); + if (SDL_mutexV(mutex) == -1) + fprintf(stderr, "Error during SDL_mutexV: %s\n", SDL_GetError()); + } + return (ret); +} + +void xSDL_Flip(SDL_Surface *surf) { + if (surf == scr) + SDL_mutexP(mutex); + SDL_Flip(surf); + if (surf == scr) + SDL_mutexV(mutex); +} |