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authorOlivier Gayot <og@satcom1.com>2016-09-04 17:59:59 +0200
committerOlivier Gayot <og@satcom1.com>2016-09-04 18:00:35 +0200
commit3b3ed255a05eb0a0a3ed2886c010b952c1b1bd8c (patch)
treef08b104c4d62095835d1ab5a6332356b251bad01 /battle.h
parent0a58c87f21ec0717e17318528a7c252c9d0997e7 (diff)
create a structure battle and make use of itHEADmaster
Signed-off-by: Olivier Gayot <og@satcom1.com>
Diffstat (limited to 'battle.h')
-rw-r--r--battle.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/battle.h b/battle.h
new file mode 100644
index 0000000..962f4b3
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+++ b/battle.h
@@ -0,0 +1,17 @@
+#ifndef BATTLE_H
+#define BATTLE_H
+
+#include "players.h"
+
+struct battle_t {
+ struct team_t *t1;
+ struct team_t *t2;
+
+ SDL_Surface *background;
+};
+
+int battle_init(struct battle_t *battle, struct team_t *t1, struct team_t *t2);
+int battle_run(struct battle_t *battle);
+void battle_close(struct battle_t *battle);
+
+#endif /* BATTLE_H */