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author | Olivier Gayot <duskcoder@gmail.com> | 2015-01-07 12:49:13 +0100 |
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committer | Olivier Gayot <duskcoder@gmail.com> | 2015-01-07 12:49:13 +0100 |
commit | e984a172127c3d13ac85c29511c68784ca43984c (patch) | |
tree | 6d9dc661e091d9b229b6b42f627c05575b4128d7 /map.c | |
parent | 40c476353b251cd2c423c8945480572b64381f44 (diff) |
game: converted source files from iso-8859 to UTF-8
Accents in the content of certain files made them react as binary files.
Fixed by converting them to Unicode.
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'map.c')
-rw-r--r-- | map.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -32,7 +32,7 @@ void Fmap (SURFACES*surfaces, POSITIONS* positions,PERSONNAGES persos[],ENNEMIS break; } } -//une fois le jeu quitté ! +//une fois le jeu quitté ! Fdechargersurfaces_map(surfaces); } |