diff options
author | Olivier Gayot <duskcoder@gmail.com> | 2015-01-07 13:06:57 +0100 |
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committer | Olivier Gayot <duskcoder@gmail.com> | 2015-01-07 13:06:57 +0100 |
commit | f4dee994b5f9019d805328d1019b4456f6bb4b2d (patch) | |
tree | 08bf5258c69a539380cefb2fa697b770efaa43f3 /menuprincipal.c | |
parent | e984a172127c3d13ac85c29511c68784ca43984c (diff) |
game: added vim key bindings to UP/DOWN/LEFT/RIGHT
h/j/k/l are mapped to behave like arrow keys so that the navigation is
easier in the menus.
F and A are respectiverly used to validate and cancel as well.
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'menuprincipal.c')
-rw-r--r-- | menuprincipal.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/menuprincipal.c b/menuprincipal.c index d3b4813..64ada29 100644 --- a/menuprincipal.c +++ b/menuprincipal.c @@ -21,6 +21,7 @@ void Fmenuprincipal (SURFACES *surfaces, POSITIONS *positions) switch (event.key.keysym.sym) { case SDLK_DOWN: + case SDLK_j: if (Vmode < 2) { @@ -34,6 +35,7 @@ void Fmenuprincipal (SURFACES *surfaces, POSITIONS *positions) } break; case SDLK_UP: + case SDLK_k: if (Vmode > 0) { Vmode--; @@ -46,6 +48,7 @@ void Fmenuprincipal (SURFACES *surfaces, POSITIONS *positions) } break; case SDLK_RETURN: + case SDLK_f: continuer = Fentrermode (Vmode,surfaces,positions); Vmode = 0; if (continuer) |