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authorOlivier Gayot <duskcoder@gmail.com>2015-01-07 23:06:43 +0100
committerOlivier Gayot <duskcoder@gmail.com>2015-01-07 23:32:29 +0100
commit92dc9315b9bb8576373b1f2325a049dd5490a9f6 (patch)
treebfcf7ed35d786444a035f33904d817e041311913 /prototypes.h
parent8218792cbbd00da3530826330270a20906fefad5 (diff)
generate the affinities during the creation of the characters
do not differenciate between the players and the enemies as well Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'prototypes.h')
-rw-r--r--prototypes.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/prototypes.h b/prototypes.h
index 069438d..956e9b6 100644
--- a/prototypes.h
+++ b/prototypes.h
@@ -39,7 +39,6 @@ void Fchangercurseurpersos (SURFACES *surfaces, POSITIONS *positions,int selecti
void Fafficherdegats (SURFACES *surfaces, POSITIONS *positions, int degats,int camp, int cible, struct team_t *ally);
void Fblitteractivedesactive (SURFACES *surfaces,POSITIONS *positions,ENNEMIS ennemis[],int selection);
void Fchangeractionselectionnee(SURFACES *surfaces, POSITIONS *positions,int selection,int page,int nbactions,int type,OBJET *objets);
-void Fremplircompetencesennemis (ENNEMIS ennemis[],int Vnbennemis);
void Fblitterpvcible (SURFACES *surfaces,POSITIONS *positions,ENNEMIS ennemis[],int selection);
void Fblitterpmcible (SURFACES *surfaces,POSITIONS *positions,ENNEMIS ennemis[],int selection);
void Fchangermagienoireselectionnee(SURFACES *surfaces,POSITIONS *positions,int selection,int page,int nbactions);