diff options
Diffstat (limited to 'map.c')
-rw-r--r-- | map.c | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -1,12 +1,12 @@ -#include <SDL/SDL.h> #include <stdio.h> #include <stdlib.h> +#include <SDL/SDL.h> +#include <SDL/SDL_image.h> #include "constantes.h" #include "structures.h" #include "prototypes.h" -#include <SDL/SDL_image.h> -void Fmap (SURFACES*surfaces, POSITIONS* positions,PERSONNAGES persos[],ENNEMIS ennemis[]) +void Fmap (SURFACES*surfaces, POSITIONS* positions, struct team_t *ally,ENNEMIS ennemis[]) { int map[15][11]; int continuer=1; @@ -24,7 +24,7 @@ void Fmap (SURFACES*surfaces, POSITIONS* positions,PERSONNAGES persos[],ENNEMIS { case SDLK_RETURN: case SDLK_f: - continuer=Fjouer(surfaces,positions,persos,ennemis); + continuer=Fjouer(surfaces,positions, ally,ennemis); break; case SDLK_ESCAPE: case SDLK_a: |