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/*
** draw.h for  in /home/gayot_o/prog/lib/sdl-digit/include
** 
** Made by olivier gayot
** Login   <gayot_o@epitech.net>
** 
** Started on  Wed Apr 25 03:36:16 2012 olivier gayot
** Last update Wed Apr 25 03:36:16 2012 olivier gayot
*/

#ifndef		DRAW_H_
# define	DRAW_H_

static void	draw_0(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_1(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_2(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_3(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_4(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_5(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_6(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_7(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_8(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_9(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_hyphen(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_space(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);

static void	draw_A(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_B(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_C(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_D(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_E(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_F(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_G(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_H(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_I(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_J(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_K(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_L(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_M(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_N(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_O(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_P(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_Q(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_R(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_S(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_T(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_U(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_V(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_W(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_X(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_Y(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);
static void	draw_Z(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color);

#endif		/* !DRAW_H_*/