summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2015-01-07generate the affinities during the creation of the charactersOlivier Gayot
2015-01-07add the warrior gobelin as a real classOlivier Gayot
2015-01-07Fix invalid blit positionOlivier Gayot
2015-01-07use a team / character model instead of an array of personnagesOlivier Gayot
2015-01-07clean the code and fix bugsOlivier Gayot
2015-01-07do not pass a pointer to standard type when a copy is possibleOlivier Gayot
2015-01-07do not duplicate surfaces but make them point to each otherOlivier Gayot
2015-01-07store red surfacesOlivier Gayot
2015-01-07simplify the code of menuchoixpersosOlivier Gayot
2015-01-07Fix use of uninitialized variable in FmenuchoixpersosOlivier Gayot
2015-01-07replaced deprecated use of backticksOlivier Gayot
2015-01-07fixed invalid usage of = instead of ==Olivier Gayot
2015-01-07fixed some compilation warningsOlivier Gayot
2015-01-07replaced function inverse() by macroOlivier Gayot
2015-01-07Fix segmentation fault when the game startsOlivier Gayot
2015-01-07handle default cases in switchesOlivier Gayot
2015-01-07removed the copyright noticeOlivier Gayot
2015-01-07game: added vim key bindings to UP/DOWN/LEFT/RIGHTOlivier Gayot
2015-01-07game: converted source files from iso-8859 to UTF-8Olivier Gayot
2014-10-26game: fix segmentation fault whenever the game startsOlivier Gayot
2014-10-26fix segmentation fault issued at startupOlivier Gayot
2014-10-26game: do not launch as fullscreenOlivier Gayot
2014-10-26game: remove useless checksOlivier Gayot
2014-10-26game: Add a buildable version of the agmeOlivier Gayot