Age | Commit message (Expand) | Author |
---|---|---|
2016-09-04 | started removing SURFACES and POSITIONS | Olivier Gayot |
2016-09-04 | refactored battle function | Olivier Gayot |
2015-01-11 | coding rules: stop at 78 colsrewrite | Olivier Gayot |
2015-01-11 | renamed the rects inside the struct positions | Olivier Gayot |
2015-01-08 | deactivate the display of the map | Olivier Gayot |
2015-01-08 | use the new enemy team instead of the old array of ENEMIES | Olivier Gayot |
2015-01-07 | use a team / character model instead of an array of personnages | Olivier Gayot |
2015-01-07 | handle default cases in switches | Olivier Gayot |
2015-01-07 | game: added vim key bindings to UP/DOWN/LEFT/RIGHT | Olivier Gayot |
2015-01-07 | game: converted source files from iso-8859 to UTF-8 | Olivier Gayot |
2014-10-26 | game: remove useless checks | Olivier Gayot |
2014-10-26 | game: Add a buildable version of the agme | Olivier Gayot |