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path: root/prototypes.h
AgeCommit message (Expand)Author
2015-01-11coding rules: stop at 78 colsrewriteOlivier Gayot
2015-01-11remove or replace a lot of code for the initializationOlivier Gayot
2015-01-10cleaned the initialization / shutdown a littleOlivier Gayot
2015-01-09replace the code of the artificial "intellligence"Olivier Gayot
2015-01-08move some functions and headers so that the compilation is quickerOlivier Gayot
2015-01-08blit the background only once (no need for a weird function)Olivier Gayot
2015-01-08initialize the items (aka objects) of the teamsOlivier Gayot
2015-01-08handle the selection of a target in a generic way.Olivier Gayot
2015-01-08remove old functions to select an entryOlivier Gayot
2015-01-08use a generic way to navigate through entriesOlivier Gayot
2015-01-08use the objects assigned to the teams instead of a common arrayOlivier Gayot
2015-01-08improve code and fix numerous bugsOlivier Gayot
2015-01-08update the damages handlingOlivier Gayot
2015-01-08use the new enemy team instead of the old array of ENEMIESOlivier Gayot
2015-01-07added the current user to the team structureOlivier Gayot
2015-01-07make team blitting and characters highlighting genericOlivier Gayot
2015-01-07generate the affinities during the creation of the charactersOlivier Gayot
2015-01-07use a team / character model instead of an array of personnagesOlivier Gayot
2015-01-07clean the code and fix bugsOlivier Gayot
2015-01-07do not pass a pointer to standard type when a copy is possibleOlivier Gayot
2015-01-07simplify the code of menuchoixpersosOlivier Gayot
2015-01-07fixed some compilation warningsOlivier Gayot
2015-01-07replaced function inverse() by macroOlivier Gayot
2015-01-07Fix segmentation fault when the game startsOlivier Gayot
2014-10-26fix segmentation fault issued at startupOlivier Gayot
2014-10-26game: remove useless checksOlivier Gayot
2014-10-26game: Add a buildable version of the agmeOlivier Gayot